
Peace Inn After the Apocalypse
Published: / Updated:
Story Introduction
☢️ The World
The world has ended. Yep, completely!
Less than 5% of the population survived. Nations have vanished down to the very concept, leaving nothing but armed factions, raiders, and nameless drifters.
By day, UV rays and scorching heat burn your skin. By night, bitter cold steals the warmth from your body.
You've only got a few hours a day when it's safe to wander around without protection.
And be careful, a mutant might just leap out from behind the ruins.
🏚️ So, What's Going On?
You're the owner of Peace Inn!
A hideout tucked deep in a basin. One of fewer than three uncontaminated water sources left in the entire region. With a greenhouse, solar power, water purification, and even a makeshift infirmary, it's just about the only "livable place" left in this wasteland.
The problem? More and more people are finding out about it.
At some point, exhausted, wounded, and hunted people start showing up at your door.

🎮 Gameplay Highlights
🚪 Take Them In or Turn Them Away | Will you welcome the visitor at your door, or send them on their way? The choice is yours.
💧 Resource Management | Water, food, medicine. More people means more consumption. Head out and scavenge for supplies.
🤝 Building Relationships | Humans are social creatures. Get to know the visitors who settle in.
👥 Characters & Factions
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Gabriel | 34, 6'2" (187 cm)

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Dmitri | 27, 6'0" (182 cm)

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Constantine | 32, 6'2" (188 cm)

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Otis | 41, 6'0" (184 cm)

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Yufei | 35, 6'1" (185 cm)

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X | ??, 6'0" (183 cm)
